.. DO NOT EDIT. .. THIS FILE WAS AUTOMATICALLY GENERATED BY SPHINX-GALLERY. .. TO MAKE CHANGES, EDIT THE SOURCE PYTHON FILE: .. "examples/batch_mode/04-seahorse_shaded.py" .. LINE NUMBERS ARE GIVEN BELOW. .. only:: html .. note:: :class: sphx-glr-download-link-note :ref:`Go to the end ` to download the full example code .. rst-class:: sphx-glr-example-title .. _sphx_glr_examples_batch_mode_04-seahorse_shaded.py: ============================ 04 - Seahorse shaded example ============================ This example shows how to create a normal map layer, and link it to a base color layer to enable scene lighting. Here a fully grey background is used, and the normal map layer is based on "Milnor estimator". The location is a shallow one in the main Seahorse valley. Reference: `fractalshades.models.Mandelbrot` .. GENERATED FROM PYTHON SOURCE LINES 17-121 .. image-sg:: /examples/batch_mode/images/sphx_glr_04-seahorse_shaded_001.png :alt: 04 seahorse shaded :srcset: /examples/batch_mode/images/sphx_glr_04-seahorse_shaded_001.png :class: sphx-glr-single-img .. code-block:: default import os import numpy as np import fractalshades as fs import fractalshades.models as fsm import fractalshades.colors as fscolors from fractalshades.postproc import ( Postproc_batch, Continuous_iter_pp, DEM_normal_pp, Raw_pp, ) from fractalshades.colors.layers import ( Color_layer, Bool_layer, Normal_map_layer, Blinn_lighting ) def plot(plot_dir): """ Using lighting : a shallow zoom in the Seahorses valley Coloring based on continuous iteration + lighting with a normal maps from distance estimation method """ fs.settings.enable_multithreading = True fs.settings.log_directory = os.path.join(plot_dir, "log") fs.set_log_handlers(verbosity="debug @ console + log") # Define the parameters for this calculation x = -0.746223962861 y = -0.0959468433527 dx = 0.00745 nx = 2400 calc_name="mandelbrot" colormap = fscolors.Fractal_colormap( colors=[[0.5, 0.5, 0.5], [0.5, 0.5, 0.5]], kinds=['Lab'], grad_npts=[2], grad_funcs=['x'], extent='mirror' ) # Run the calculation f = fsm.Mandelbrot(plot_dir) f.zoom(x=x, y=y, dx=dx, nx=nx, xy_ratio=1.0, theta_deg=0., projection=fs.projection.Cartesian()) f.calc_std_div( calc_name=calc_name, subset=None, max_iter=25000, M_divergence=100., epsilon_stationnary= 0.01, calc_d2zndc2=True ) # Plot the image pp = Postproc_batch(f, calc_name) pp.add_postproc("cont_iter", Continuous_iter_pp()) pp.add_postproc("interior", Raw_pp("stop_reason", func="x != 1.")) pp.add_postproc("DEM_map", DEM_normal_pp(kind="Milnor")) plotter = fs.Fractal_plotter(pp) plotter.add_layer(Bool_layer("interior", output=False)) plotter.add_layer(Normal_map_layer("DEM_map", max_slope=60, output=False)) plotter.add_layer(Color_layer( "cont_iter", func="np.log(x)", colormap=colormap, probes_z=[1., 2.], output=True )) plotter["cont_iter"].set_mask(plotter["interior"], mask_color=(0., 0., 0.5)) plotter["DEM_map"].set_mask(plotter["interior"], mask_color=(0., 0., 0.)) # This is where we define the lighting (here 3 ccolored light sources) # and apply the shading light = Blinn_lighting(0.25, np.array([1., 1., 1.])) light.add_light_source( k_diffuse=3.0, k_specular=0.1, shininess=400., polar_angle=45., azimuth_angle=40., color=np.array([1.0, 1.0, 1.0]) ) plotter["cont_iter"].shade(plotter["DEM_map"], light) plotter.plot() if __name__ == "__main__": # Some magic to get the directory for plotting: with a name that matches # the file or a temporary dir if we are building the documentation try: realpath = os.path.realpath(__file__) plot_dir = os.path.splitext(realpath)[0] plot(plot_dir) except NameError: import tempfile with tempfile.TemporaryDirectory() as plot_dir: fs.utils.exec_no_output(plot, plot_dir) .. rst-class:: sphx-glr-timing **Total running time of the script:** ( 1 minutes 23.717 seconds) .. _sphx_glr_download_examples_batch_mode_04-seahorse_shaded.py: .. only:: html .. container:: sphx-glr-footer sphx-glr-footer-example .. container:: sphx-glr-download sphx-glr-download-python :download:`Download Python source code: 04-seahorse_shaded.py <04-seahorse_shaded.py>` .. container:: sphx-glr-download sphx-glr-download-jupyter :download:`Download Jupyter notebook: 04-seahorse_shaded.ipynb <04-seahorse_shaded.ipynb>` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_